Tactics Ogre: Let us Cling Together [1998] ANALYSIS

8 thoughts on “Tactics Ogre: Let us Cling Together [1998] ANALYSIS”

  1. “However a name like “Let Us Cling Together” is so girly and unappealing to the genre and has NOTHING TO DO WITH THE GAME.”

    Lol! Pay atention to the dialogues and the subtext before review the history if a game. Its a little girly, but say it has nothing to do with the game is one of the most laughable affirmations I ever read in my life.

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    1. As you may know, Matsuno was fond (some might say overly so) of using the rock group Queen’s lyrics for his game titles. It’s probably not the best method, and can lead to less than optimal names, like this one. “Let Us Cling Together” is general enough that you can read almost any kind of real or fabricated subtext into it for justification. But a more fitting name would have better suited this game.

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  2. The history of the game is about a struggle for union, that is present in every aspect of the game, any name more fitting than “let us cling together” would probably bring the same idea. Thats not only present in subtext, its an obvious concept slapping your face. Unfortunately, your preconception let you just see “the girly name from a music”.

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    1. Thanks for commenting. You care about this game and we appreciate that.

      As to your comment, you can look into the subtext all you want. Certainly there are hundreds of combinations of words that can carry the meaning of the game you describe. But two things are clear. Matsuno forced this title upon the game, regardless of how well it fit, because it was a Queen song title. Second, it sounds a little girly.

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      1. dude your reviews are so cool but you are so sexually insecure
        shame on you

        this is the third or fourth time i hear you downplaying something for being “girly”. like, come on is that even a thing

        thank goodness FFX-2 is not a SRPG. although your review would probably be a showcase of insecurity and sexual fragility.

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      2. First, thanks JosephSeraph for the compliments. We’re glad you enjoy the analyses and humor despite having a minor disagreement here. Take some of our descriptive comments less seriously in circumstances like this. Often it’s meant to say something with a little wry humor.

        We knew that using “girly” or “feminine” to describe the title, “Let Us Cling Together” might cause some to needlessly take offense. It’s just a statement about the general nature of a thing. Football is a masculine thing. Writing notes with hearts and going underwear shopping at Victoria’s Secret are generally feminine things. Of course there are exceptions.

        The overwhelming majority of SRPG players in North America are male. Calling a football team the “Basketweavers” instead of the “Chiefs” would lessen its name appeal to men. Similarly, “Let Us Cling Together” is probably not the most appealing name for a great game. But Matsuno is awesome, so people generally won’t care what his games are called.

        BTW, we DID play Final Fantasy X-2, and despite its completely, purposely created, over-the-top girl-power theme (“dress spheres?” Really?) we still enjoyed it.
        Are you implying that this is girly?

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    1. It is quite debatable how well, “Tactics Ogre: Let Us Cling Together” communicated some of the lofty concepts you described. There is no need for accusation. I think we can agree to disagree and let history makes its own judgment.

      However, PLAY WHAT YOU LIKE is about a deeper look into SRPGs. We will comment on the good, the not so good, AND the misses. We owe it to you and every other knowledgeable reader who brings their opinion to the table. Thanks again for your comment.

      BTW, you seem very interested in Matsuno family games. Feel free to branch out or comment on some of the others that are or will be posted. I would be interested in your thoughts on:
      Final Fantasy Tactics [1998] Playstation
      Final Fantasy Tactics Advance [2003] GBA
      Tactics Ogre: Knight of the Lodis [2002] GBA

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