Fire Emblem: The Sacred Stones [2005] ANALYSIS

3 thoughts on “Fire Emblem: The Sacred Stones [2005] ANALYSIS”

  1. Spot on review. I laughed when you mentioned crits, because honestly that really was a real pain, same goes for the desert level.

    I do miss when you covered more obscure (okay, just one’s I haven’t played) SRPGs, but there’s not many to go around, I suppose!


    1. Thanks for the kind words Siveon. Yeah, criticals in a perma-death game have to be carefully implemented.

      In regards to obscure SRPGs, you’ve undoubtedly checked out our “Every SRPG” list page. There are some little known games there. Perhaps you’ve played Saiyuki Journey West, but have you really played Astonishia Story? Or dare I ask, PoPoLoCrois?

      We are working our takes forward, hitting the oldest on the “Order Played” and some of the most recent. We will be getting to obscure titles, rest assured. And thanks for your continued participation!


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