Fire Emblem: The Sacred Stones [2005] ANALYSIS

Platform: Gameboy Advance Turn-Based Strategy Role Playing Game: Turns by Team Completion Level: Campaign Complete @ 72 Hours Fire Emblem: The Sacred Stones is the sequel to the quality masterstroke Fire Emblem: Blazing Sword (generally referred to as “Fire Emblem”). Both games being on GBA, Sacred Stones incorporates all the technical achievements of its predecessor. … Continue reading Fire Emblem: The Sacred Stones [2005] ANALYSIS

Fire Emblem: Path of Radiance [2005] ANALYSIS

Platform: Nintendo GameCube Turn-Based Strategy Role Playing Game: Turns by Team Completion Level: Campaign Completed ~45 Hours Intelligent Systems has a long history of making quality strategy games. They made the Advance Wars games, Fire Emblem, and Fire Emblem: Sacred Stones for GameBoy Advance. Path of Radiance marks this franchise’s first foray into the third … Continue reading Fire Emblem: Path of Radiance [2005] ANALYSIS

Yu-Gi-Oh! Capsule Monster Coliseum [2004] ANALYSIS

Platform: Playstation 2 Turn-Based Strategy Role Playing Game: Turns by Team Completion Level: Campaign 80%* 14 Hours We were pleased that Yu-Gi-Oh! Capsule Monster Coliseum met our minimum requirements for a strategy role-playing game. Why, you may ask? Because it’s fun when a well-known intellectual property adds to our favorite genre. And, truth to be … Continue reading Yu-Gi-Oh! Capsule Monster Coliseum [2004] ANALYSIS

Kartia [1998] ANALYSIS

Platform: Playstation Turn-Based Strategy Role Playing Game: Turns by Team Completion Level: 2 Campaigns Completed; Toxa 22 hrs, Laycryma 45-50 hrs Kartia is an ambitious game. Not necessarily in scale, special effects, or graphics, but rather in: Style Magic and Crafting System Terrain Deformation Dual Concurrent Campaigns Kartia aims high, and marches to the beat … Continue reading Kartia [1998] ANALYSIS

Riviera: The Promised Land [2005] ANALYSIS

Platform: Gameboy Advance Turn-Based Strategy Role Playing Game: Turns by Individual Unit Completion Level: Campaign Completed ~40 Hours Riviera: the Promised Land may have some stereotypical characters, but the game itself is a unique blend. Perhaps to some an acquired taste. It is definitely not your standard SRPG. Certainly the limitations of the GBA platform … Continue reading Riviera: The Promised Land [2005] ANALYSIS