Fire Emblem: The Sacred Stones [2005] ANALYSIS

Platform: Gameboy Advance Turn-Based Strategy Role Playing Game: Turns by Team Completion Level: Campaign Complete @ 72 Hours Fire Emblem: The Sacred Stones is the sequel to the quality masterstroke Fire Emblem: Blazing Sword (generally referred to as “Fire Emblem”). Both games being on GBA, Sacred Stones incorporates all the technical achievements of its predecessor. … Continue reading Fire Emblem: The Sacred Stones [2005] ANALYSIS

Fire Emblem: Path of Radiance [2005] ANALYSIS

Platform: Nintendo GameCube Turn-Based Strategy Role Playing Game: Turns by Team Completion Level: Campaign Completed ~45 Hours Intelligent Systems has a long history of making quality strategy games. They made the Advance Wars games, Fire Emblem, and Fire Emblem: Sacred Stones for GameBoy Advance. Path of Radiance marks this franchise’s first foray into the third … Continue reading Fire Emblem: Path of Radiance [2005] ANALYSIS

Onimusha Tactics [2003] ANALYSIS

Platform: GameBoy Advance (GBA) Turn-Based Strategy Role Playing Game: Turns by Team Completion Level: Campaign Completed ~37 Hours Onimusha Tactics is classic Strategy/Tactical RPG fare. It’s a pixelated adventure not unlike Final Fantasy Tactics Advance and Tactics Ogre: Knight of the Lodis. It’s free from glaring flaws. Borrowing elements from the popular Onimusha games, it … Continue reading Onimusha Tactics [2003] ANALYSIS